[WP7] 3D游戏实拍视频 The Harvest

March 18th, 2010 5 comments

MIX10大会上关于Windows Phone 7(以下简称WP7)的消息源源不断,尤其是之前介绍的WP7手机的3D游戏效果绝对惊艳,但区区几张截图还不足说明问题的话,今天的两段工程样机演示这款3D游戏(The Harvest)的视频,绝对够诚意了。

【感受】:可以注意到WP7对于屏幕硬件规格的限制上,已经做出了抉择(800×480的WVGA和480×320的HVGA),这显然是在为游戏的兼容性和显示效果上打下基础。实拍视频虽然还看不清具体游戏的细节(Nexus One拍摄的),结合截图和游戏操作流程表现,至少画面效果上已经和PSP之类的掌上游戏机有的一拼了。


So… look. Sometimes you find yourself in a Vegas club at 3AM, holding a Windows Phone 7 Series testing device loaded up with a working copy of The Harvest, and you shoot what might be world’s shakiest video of the gameplay using a nearby Nexus One. It’s practically a rite of passage in this town, right? Video after the break.

Update: Also, sometimes you find yourself in a Vegas hotel the day after the Vegas club, nursing your brutal headache and desperately seeking a second opportunity to film that hot unreleased game with a better camera. Video of that is after the break, too.

So on a more serious note, while this build of the OS was far from stable, once we got Harvest up and running it was pretty amazing. The graphics were about the same as the Zune HD and framerates felt pretty consistent — overall, we’d place what we saw next to the PSP, but obviously we didn’t do any real testing or comparisons here. Controls were responsive and worked fine, although there weren’t any accelerometer-driven actions — you tapped on an enemy to fire at it, and double-tapped to super-jump. We also managed to trigger two Xbox achievements, which were totally fluid and integrated. Of course, none of this is final, and it’s all subject to change, but its was certainly nice to actually use the OS to launch and play a game — now all we need is a real device with a final OS and we’ll be able to form some real impressions.

In talking to Microsoft’s Andre Vrignaud (who did us the solid of showing us the game in the second video), he made an important point: though The Harvest is an extraordinarily sexy way of demonstrating the kind of raw power Windows Phone 7 Series’ standard spec is going to have, these kinds of games won’t be Xbox Live’s major focus out of the gate — they’re looking more toward so-called “mobile minute” games, casual experiences that you can call up quickly, take a turn, and move on with your life. Ultimately, of course, we’d like to see a proliferation of both styles — and there were enough third-party developers listening in on the 3D game development sessions here at MIX10 this week that we’re pretty confident we’ll see that happen.


  1. Avatar
    March 18th, 2010 at 16:51 | #1

    TP2 或D2可以升级到WP7吗?

  2. Avatar
    March 18th, 2010 at 16:54 | #2


  3. Avatar
    March 19th, 2010 at 18:15 | #3


  4. March 20th, 2010 at 17:48 | #4


  1. May 2nd, 2010 at 22:46 | #1